- Design digital user interfaces, create graphics, and design new experiences or layouts that evolve and/or define visual systems for VR based applications and technologies with a focus on aesthetics and design.
- Take broad, conceptual ideas and create design flows and experiences that are incredibly simple and elegant for supported platforms.
- Partner with product managers, engineers, UX researchers and content strategists to iterate and oversee user experience of a product from conception to launch while considering the technical limitations driven by the hardware or the platform.
- Give and solicit feedback from other designers in order to continually raise our bar for quality.
- Work on problems of significant scope and ambiguity where analysis of situations or data requires review of a variety of factors.
- Understand 3D and spatial concepts from a technical and experiential perspective leveraging understanding or perceptual science for Mixed and Virtual Reality.
- Requires a Bachelor's degree (or foreign degree equivalent) in Design, Human-Computer Interaction, Computer Science, Engineering, Information Systems, Analytics, Mathematics, Physics, Applied Sciences, or a related field and three years of work experience in the job offered or a computer-related occupation.
- Requires three years of experience in the following:
- 1. Building and shipping applications or software at the level of whole features or products across a variety of platforms
- 2. Interaction design, including defining how an experience should behave based on understanding people's needs
- 3. Prototyping
- 4. Visual design, including typography, motion, desktop or mobile user interface, color, layout, and iconography
- 5. Understanding product goals, identifying opportunities, and making decisions based on the impact to internal and external users
- 6. Creating user flow and mockups to articulate design concepts
- 7. Defining product specifications and user experiences
- 8. Understanding and interpreting user research, data and usability testing and
- 9. Conducting end-to-end design process across multiple projects including interaction, visual design artifacts, and high-fidelity prototypes of 2D and 3D elements.
$212,368/year to $223,850/year + bonus + equity + benefits
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.
Equal Employment Opportunity Meta is proud to be an Equal Employment Opportunity employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here.
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