3D Animator
Job description
Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.
Check Us Out On ArtStation:
Interested in joining our team? As future projects await, we're on the lookout for exceptional talent to consider for upcoming roles. Take the initiative by submitting your application, and let's explore the possibilities together as our team grows.
We are currently seeking for mid to senior level 3D animators to join our team for a few upcoming projects! You are specialized in mocap cleanup and facial animations or cinematics. You will work with Maya, MotionBuilder, Unreal Engine 5. In return, you will be part of an experienced creative and supportive team working on various AAA titles!
Some of the cool stuff you'll be doing:
- Build, establish and improve the existing structure for a high-end 3D animation team
- Animating a variety of characters, creatures, props, and vehicles
- Developing and maintain pipeline tools in Unreal Engine, Maya, 3DS Max and Motion Builder
- Working closely with the Animation Director and Project Manager
Requirements
What you'll bring to the table:
- A strong portfolio/demo reel with recent work showcasing proficiency in 3D Animation for video games (must submit to be considered)
- 5+ years of professional experience working as a 3D Animator in the video game industry
- Proficient with Maya and Unreal Engine 5 Cinematics (Sequencer)
- Must have experience working with motion capture cleanup
- Experience working with more realistic art styles focused on bipedal human animations for games
Bonus Points!
- Huge Plus: MotionBuilder Experience
- Experience working with Unreal Engine 5 Integration, hand keyed animations, working with proprietary tools
- Experience in tangential areas of animation, such as rigging, skinning, or scripting
This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.
Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.
Benefits
What's in it for you?
If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:
- Work alongside dynamic individuals in the gaming industry
- Work within a company with upward career growth opportunities
- Work Fully Remote
- Full Time Employment Benefits for applicants located in US only include:
- Medical, Dental, Vision benefits
- Voluntary Long-term / Short-term Disability
- 401K w/ company match
- Salary RANGE: $60k to $70k per year ($29/hr to $34/hr)
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
Note to Recruitment Agencies
Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.
AI Notice
Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.
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Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote
Skills mentioned

Liquid Development is an industry leader in video game integrated development and art asset production. Based in Portland, Oregon, Liquid Development provides some of the highest quality outsourced art on the market, with credits on more than one hundred game titles. Our artists and managers are top talent, because we operate on the cutting edge of modern game production. When top-tier developers need true creative partners they know where to turn. With more than twenty years in the business, our credits include some of the most popular games in the world, including the Halo franchise, Mass Effect, and Borderlands, to name a few. Liquid Development boasts highly detailed, capable, and well-integrated services. We specialize in producing results for incredible gaming content! Our services range from 2D to 3D, from concept to design, and every detail in between. Our management can combine talents from multiple artists and create a cohesive array of content. Because of our art director experience at previous organizations, we know the frustrations that publishers often face when trying to implement the work of multiple teams of artists. This experience comes as a refreshing change to most publishers.
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